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Construct3D for Unreal is a VR geometry and CAD system built in Unreal Engine 5.7 with OpenCascade, Meta XR interaction, dependency-driven constructions, and differential geometry tools.
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Build OAJF journal lists from the DOAJ CSV and publisher spreadsheets.
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Tool for checking DOI presence in reposiTUm (incl. check for publicly accessible full-text).
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Participant sorter for table-based events. Currently hosted at https://david.krassnig.de/sorTU/
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This project contains the scripts to set up the Concentration database developed in the Danube Interreg Tethys project.
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TU Wien look and feel for InvenioRDM.
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TU Wien configuration module for InvenioRDM.
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Definitions and assets for themed communities at TU Wien.
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